Assignment. Code part
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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1. Assignment.
Code part
![Assignment 1
Create a class called Fruit that has four instance private variables:
Name : of type string
Country : of type string : The country from which is imported :
Price : of type double
Quantity: of type integer : the available quantity of the fruit.
The class should also include the following methods:
1. A constructor with parameters for the different instances variables.
2. A default constructor
3. A set method to update the Price
4. 3 set methods to update respectively the name, country and quantity.
5. Four get methods to get respectively the value of cach instance variable
Create a program that tests the class Fruit described in the previous question, as follow:
1. Create three objects named Mango, Apple and Orange of type Fruit :
Name
Mango
Apple
Orange
Country
India
Italia
Price
Quantity
0.95
100
0.8
150
200
Tunisia
2. Display the different instance variables of the Fruit Orange.
3. Update the price of the fruit Mango to the value 1.5
4. Display the total number of Fruits.
5. Display the different instance variables of the Fruit Mango.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fc2d16f07-85c8-44ca-a039-688b1fd2d532%2Fd5413ed4-0bbf-4546-83c7-bda8c9addb1c%2Flsadzyi_processed.jpeg&w=3840&q=75)
Transcribed Image Text:Assignment 1
Create a class called Fruit that has four instance private variables:
Name : of type string
Country : of type string : The country from which is imported :
Price : of type double
Quantity: of type integer : the available quantity of the fruit.
The class should also include the following methods:
1. A constructor with parameters for the different instances variables.
2. A default constructor
3. A set method to update the Price
4. 3 set methods to update respectively the name, country and quantity.
5. Four get methods to get respectively the value of cach instance variable
Create a program that tests the class Fruit described in the previous question, as follow:
1. Create three objects named Mango, Apple and Orange of type Fruit :
Name
Mango
Apple
Orange
Country
India
Italia
Price
Quantity
0.95
100
0.8
150
200
Tunisia
2. Display the different instance variables of the Fruit Orange.
3. Update the price of the fruit Mango to the value 1.5
4. Display the total number of Fruits.
5. Display the different instance variables of the Fruit Mango.
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