Create a transformation program that includes four images. When the user hovers over an image, the size of the image should increase by 20%
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Create a transformation program that includes four images.
When the user hovers over an image, the size of the image should increase by 20%.
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- Description of animation In informal language, here is an example description of the animation for the "Simple Animation": Create red rectangle R with corner at (200,200), width 50and height 100 Create blue oval C with center at (500,100), radius 60 and30 R appears at time t=1 and disappears at time t=100 C appears at time t=6 and disappears at time t=100 R moves from (200,200) to (300,300) from time t=10 to t=50 C moves from (500,100) to (500,400) from time t=20 to t=70 C changes from blue to green from time t=50 to t=80 R moves from (300,300) to (200,200) from time t=70 tot=100 R changes width from 50 to 25 from time t=51 to t=70 We use a time reference for each step in the animation. This time reference is usually unitless, which helps us in describing animation without mentioning its absolute speed. Further, the animation must adhere to certain constraints. For example, one cannot have move the same rectangle to the left and right during overlapping…MipMaps I Suppose that a pixel projects to an area of 10x28 texels in a texture map. From what mipmap level does the texture unit look up the texture value for this pixel, if the texture unit is using "nearest" lookup for mipmaps? Enter a single integer that is the mipmap level. A/For this code please add these features making it be able to : #generate a blank image with black background, picture size is the same as frame #allow it to calculate center point #Draw white circles into the image generated at line 6, diameter is 6
- Transformations are helpful in changing the position, size, orientation, shape etc. of the object. T FCreate a window and add a canvas to it. Now draw an arc, a polygon and an oval within this canvas. You can place them at random positions within the screen as long as they are visible and can be seen when executing the program. Example image attachedCreate a window and add a canvas to it. Now draw an arc, a polygon and an oval within this canvas. You can place them at random positions within the screen as long as they are visible and can be seen when executing the program. Example attached NOTE*** polygon is needed as well! (yellow shape). Previous expert did not include the polygon in the code. Thank you!
- Write a program that will use WheelsFX shapes to create a Car. Car must contain 6 parts (wheels, body, etc.) : Car must use 3 different kinds of shapes (Rectangle, Ellipse, etc.)A problem using Turtle graphics: Draw an equilateral triangle with sides of 100 pixels starting at the origin having sides of 100 pixels. When the turtle stops, it should be pointing east. Your drawing should look like the shape below.Create a VisualCounter class that supports both increment and decrement operations. Take the constructor inputs N and max, where N indicates the maximum number of operations and max specifies the maximum absolute value for the counter. Create a plot that shows the value of the counter each time its tally changes as a side effect.
- Super Ghost Project Rule changes: The premise of the game remains the same, there are two players adding words to a growing word fragment. Each player will take turns attempting to add letters to a growing word fragment. The letter you select should attempt to force your opponent to spell a word or create a word fragment that has no possibility of creating a word. Unlike the prior ghost competition, when it is your turn you are allowed to add a letter to either the front or back of the word fragment. Winning Criteria: If your opponent spells a word that is at least 6 characters long if your opponent creates a word fragment that has no possibility of creating a word if your opponent takes longer than 60 seconds to select a word. Tip: If you are the first player you can only spell words that are odd length thus you can only lose when you spell words that are odd but you can win when your opponent spells words that are even length. Accordingly, if you are the first player you should…A transformation is a process use to modify the object locations, size and orientations. Based on the image shown in Figure below, calculate the value for triangle points, B after it changes from A. Using P1, P2 and P3 as a label for triangle A points, show all triangle points used for your calculations. [Note: you can use any value for your x and y-axis scales, but state in your answer the value used] а) A Triangle transformation b) Write an OpenGL code to display the following output changes.Minecraft is an open-world video game based on placing and interacting with 3D textured blocks. If you are not familiar with the game, each player has a personal inventory which can hold a limited number of blocks and items. Specific blocks and items can be combined on a crafting table to form new items. For example, three wheats arranged in a horizontal line on a crafting table gives the player one loaf of bread. These combinations are known as crafting recipes and the game has hundreds of them. This question deals with the recipe for making a cake. One cake requires 1 egg. 2 sugars, 3 wheats and 3 buckets of milk. Your job is to build a program to help the player determine how many cakes they can make based on the number of ingredients that they have. Crafting Figure 2: A screenshot from Minecraft showing a crafting table showing the recipe for making a cake. Your program won't make this picture, this is just showing you the rules for making a cake! Most items in the player's…